Surprise, surprise; I actually made progress on various fronts this week. Settle down everybody, I do manage to eek out a little elbow grease and actually work on things every now and again. I managed to work with my SFX editor this week and added a new effect and fixed an old one. In O’ Speak of Your Fleeting, Prolonged Decay! a bottle drops to the ground and breaks open, causing a character to get sick and die. But it wasn’t obvious that the bottle was releasing toxic gas or some deadly, radioactive material (I never really decided which may or may not have contributed to the confusion). To fix this, we added in a light gas effect just as the bottle drops. It feels realistic and it’s not so obvious to take anyone’s attention away from the story. We also spent several hours fixing the old effect which only plays for three seconds. Altogether, we spent half a day working on eight seconds of footage.
I recently got better quality archival footage. Some of it was the exact same footage I already had so I just subbed in those clips, but I found more interesting A-bomb explosions and implemented those where possible. I kept the duration of clips the same, but I sped them up which adds a sense of chaos to the end of my final montage. I sorta stumbled upon that while I was playing around but I think it works extremely well and I like it better than the older version.
Other than that, I’ve been farting around. I’ve watched a lot of Luis Bunuel films and I enjoyed his more surrealist films, but I just didn’t get That Obscure Object of Desire. I thought it was boring and every bit of praise I saw for it just didn’t connect with me. But The Phantom of Liberty started out in the same manner for me, but I’ve grown to like it more and more. Welp, that’s all for this week. Maybe I’ll have something real juicy for you once classes start up.
See ya later alligator,
Austin
